Revit | Denver


This 7-week course introduces the concepts and skills necessary to present concept plans and perspectives for an interior design project in Revit. Tools and features will be used to create an evolving single-story space that will describe your design intent via 2D & 3D methods.


Upon successful completion of this course, the student will be able to:

  • Create floor plans using Revit software.
  • Modify walls using the tools available to define wall structure
  • Incorporate doors and windows into walls
  • Create reflected ceiling plans and insert lighting
  • Annotate plan text and dimensions
  • Create interior elevations to show developing details and design intent
  • Place furniture and casework in plans 
  • Incorporate varied materials into the space for basic rendering


    • Laptop computer and 2-button mouse with middle scroll
    • Windows operating system with Revit software installed*
  • Autodesk student account (to access free rendering in cloud)

*If you have a Mac, you will need to download Windows in order to run the Revit program on your computer. Detailed instructions for installing Windows on a MAC can be found here CNET or The Verge

“Almost every successful person begins with two beliefs – The future can be better than the present and I have the power to change it.”


Fridays, 8:00am – 10:00am / $795
Winter: January 11 – February 22, 2019
Spring: April 12 – May 24, 2019
Fall: September 20 – November 15, 2019

Week 1 Introduction to Revit & User Interface

  • Understanding the Interface: Ribbon, Tools, Project Browser, & Properties
  • Template overview
  • Phasing – why it matters!
  • Levels – how they help you!
  • Creating a basic floor plan
  • Walls, Floors, Doors, Windows 

Week 2 – Controlling Building Elements 

  • Walls – Internal Structure
  • Windows & Simple Storefront
  • Ceilings & Floors
  • Concept of Families and where to get them

Week 3 – Views, Code & Furniture

  • Views  – creating, controlling, & placing them
  • Creating Sheets with Titleblocks
  • Camera Views & Axonometric Views
  • Creating 2D Groups, Masking Regions, Filled Regions
  • Code – ADA clearances, reach range, heights, etc. 
  • Furniture

Week 4Materials & Rendering Basics

  • Basic Extrusions
  • Materials – using, adjusting, & creating them
  • Sun Settings versus Artificial Lighting
  • Visual Style & Rendering Options

Week 5 – Working Session

  • One-on-one project review

Week 6 – Annotation

  • Detail Components
  • Symbols
  • Dimensions
  • Keynotes
  • Line Weights
  • Legends

Week 7 Final Project – Odds & Ends

  • Set Organization
  • Printing/Exporting
  • Questions/Working Session

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